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- #HOW LONG TO BEAT RESIDENT EVIL 7 HOW TO#
- #HOW LONG TO BEAT RESIDENT EVIL 7 INSTALL#
- #HOW LONG TO BEAT RESIDENT EVIL 7 PASSWORD#
Wait for the Fork animation to play out both time and climb in through the window onto the Balcony. Now run over to the boarded up window in the corner of the Recreation Room and angle Zoe’s vision so she can pry off the two screws holding up the board. Run into Grandma’s Room and check the side table by the door to pick up a Fork. This will keep Jack locked out long enough for Zoe to find a way to escape. Once in the Recreation Room, shut the door and attach the Rope to the hook on the side. Jack is fairly slow compared to the main game, but don’t waste any time exploring the second floor. Immediately Quick Turn and rush into the Recreation Room. Head upstairs, read all of his documents, and go back down to give Eveline her clothes.
#HOW LONG TO BEAT RESIDENT EVIL 7 INSTALL#
Unlock the Bathroom drawer to grab a Small Component and instead of going to Evie, install the Component into Lucas’ trophy in the Kid’s Room. Head upstairs, but instead of going to the Kid’s Room, hook into the Bathroom. The crawlspace leads right into the Laundry Room where Zoe can conveniently pick up the laundry. Duck into the Pantry’s crawlspace and follow the path to find a Lockpick.
#HOW LONG TO BEAT RESIDENT EVIL 7 PASSWORD#
After being given control to Zoe, watch Lucas type his password into his cellphone (1019) and then head into the Pantry (if Marguerite is in the way, just wait for her to move). While Marguerite insists that Zoe go get the clean clothes for Evie, there’s crucial prepwork for the True Ending that can only be done during this opening section. Margueritte then tells Zoe to go bring Evie some clean clothes. Daughters opens with Jack finding Eveline shipwrecked and bringing her upstairs to the Kid’s Room. While Jack and Marguerite will patrol certain areas later on into the DLC, there are no Molded to fight and Zoe has no means of defending herself. Exploring The Main Houseĭaughters is set entirely in the Baker’s Main House – the first major area in Resident Evil 7. Daughters is the most cinematic DLC in RE7 – playing out almost like an extended cutscene – but still features a decent amount of tension and multiple endings for players to unlock. Set three years before the events of Resident Evil 7, Daughters focuses on Zoe Baker’s last night with her family before Eveline infects them. Not A Hero is action heavy, Jack’s 55th Birthday is tongue in cheek, and Daughters is a story driven prequel that sets the stage for RE7’s story. The DLC, on the other hand, focuses on all the different aspects that make Resident Evil the survival horror franchise it is.
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Resident Evil 7’s main story takes a lot of gameplay cues from the PlayStation original, downplaying enemy encounters while featuring the most puzzles in the series since Resident Evil 2.
#HOW LONG TO BEAT RESIDENT EVIL 7 HOW TO#
RELATED: Resident Evil 7: How To Beat The Final Boss In Not A Hero The previous games still happened in continuity, but RE7’s story is considerably more grounded, character driven, and emphasizes a level of horror & bioterrorism that Resident Evil hadn’t explored. After Resident Evil 5 and 6 more or less actionized the franchise completely at the expense of horror, Capcom made sure Resident Evil 7 served as a soft reboot of sorts.